Metaphoric Rules in Role-Playing Games
It is very common for role-playing games to extend rules meant for one thing to cover other fields. The archetypical example of this is using combat rules fo...
It is very common for role-playing games to extend rules meant for one thing to cover other fields. The archetypical example of this is using combat rules fo...
When randomness in role-playing games is discussed, it usually means analysis of specific dice-mechanics. And since most rpg’s employ dice, it is a useful pu...
The short answer: of course they are! The longer answer? Possibly, see more.