Post-Mortem: Tyhjyys joka meidät yhdistää (The emptiness that binds us)
Recently, a two-year long campaign ended. With 53 evenings spent playing, it is the longest game I’ve been involved in. We played Heimot, a Finnish science fiction game (it would be ‘Tribes’ in English, but that name is already taken). With a strong game master influence and a narrative focus it is a traditional game in many senses. Even the rules used in Heimot tend towards the old-school. They are also contradictory and unsatisfying in many cases, so we made some adjustments and hand-waving as we played. ...