PanoptiCorp, part 1: the Soul of a Corper
Warning: this is long, rambly, and has no context. I will write a part 2 with more context, when I’ve had some time to process what I experienced. My flight left Denmark before I had time for a proper debrief, so this is also me pouring out my thoughts on my character. I noticed afterwards how much I could’ve used the debrief: the game was very present in my mind afterwards. Note on the person used in this text: I deliberately create a difference between myself and my character by referring to him in third person, as per debrief-instructions given after the game. ...