Chronicle coming to an end

It seems we are finally reviving the larp chronicle we have been writing for several years now. We already agreed that the next part will be the last; maybe this has been a factor in our involuntariness to complete it. Mostly I think that it was due to growing bored of the subject and the increasing difficulty of coming up with new themes to deal with. When we started writing the first part of the now (or soon) 6-parted chronicle it was pure enthusiasm that kept us going for the first few ones. It is surprising that the same themes and plots kept us going for so long. ...

July 12, 2007 · 3 min · 557 words · Jonne Arjoranta

Convention problems

We tested the questionnaire J. Matias Kivikangas has written for Alterations yesterday with mainly positive results. There were some minor complications that made me wonder afterwards: ...

July 10, 2007 · 2 min · 314 words · Jonne Arjoranta

Stop (stop) saying immersion!

On Matthijs Holter’s article in Lifelike: Holter argues that we (the writers, students and - ) should stop talking about immersion. He admits that there is something called ‘immersion’, but that it isn’t constructive to use immersion as a term in writing about role-playing games and theory of role-play. I disagree and this is why: ...

June 25, 2007 · 2 min · 241 words · Jonne Arjoranta

The 10 Commandments of Game Master

I am thinking on working on a rather simplistic guide to game mastering. I see people repeating very simple mistakes that reduce the enjoyment of the game and participating in it. I recognize the paternalistic attitude inherent in this endeavour, but I feel that it can still be useful. ...

November 7, 2006 · 2 min · 323 words · Jonne Arjoranta