Understanding Player Interpretation: An Embodied Approach
Here is a slightly edited version of the talk I gave at the Philosophy of Computer Games 2013. ...
Here is a slightly edited version of the talk I gave at the Philosophy of Computer Games 2013. ...
Because I occasionally search for this information myself, I’ll post it here for future reference to me and others. A list of journals in game studies in no particular order: Games and Culture (Sage) Journal of Gaming and Virtual Worlds (Intellect) International Journal of Games and Computer Mediated Simulations (IRMA-International) Entertainment Computing (Elsevier) Simulation & Gaming (Sage) Computers in Entertainment (ACM) Game Studies Transactions of the Digital Games Research Association (ETC Press) ...
This is the second post about PanoptiCorp. The first was about personal experiences, so it actually makes more sense to read this first to get some context for the first one. PanoptiCorp was a larp about a dystopian marketing company with all the worst parts of capitalism. Everything and everyone was on the line of not being good enough, everyone’s performance was constantly evaluated and the company ran under a spirit of constant competition. Deadlines were usually very soon and the office worked more or less around the clock. ...
Warning: this is long, rambly, and has no context. I will write a part 2 with more context, when I’ve had some time to process what I experienced. My flight left Denmark before I had time for a proper debrief, so this is also me pouring out my thoughts on my character. I noticed afterwards how much I could’ve used the debrief: the game was very present in my mind afterwards. Note on the person used in this text: I deliberately create a difference between myself and my character by referring to him in third person, as per debrief-instructions given after the game. ...
I’ve played Ingressfor several months now. It is interesting to note that it happens to reflect the binary nature of American politics so clearly: There are the Englightened, who are welcoming to change, and see it as a possibility. There are even undertones of migration with the alien entities clearly trying to gain a foothold in our reality. These values happen to coincide with the progressive side of the political spectrum. ...
I’m taking a Coursera course on gamification and as part of that I looked into what kind of things have been gamified and how. Here is a short list of the more interesting ones I found: Epic Win: Gamified to-do list. For iPhone. Duolingo: Language learning. At least partly free. Available online, has a iPhone app. Trover: Travel photo app. For iPhone and Android. ClassDojo: Teaching tool (they call it “behavior management software” - sounds creepy) . For many different platforms. ...