(a)Games

When reading about games I’ve come across some very peculiar things that may not entirely be called games, but which resemble them very closely. They also differ from games in interesting ways. What makes them non-games (or a-games) differs, but each example is interesting: Passage seems to be a game of passing through a (randomly generated) maze, but really it is more a story of passing through life. You begin the journey as a young man and encounter a woman; if you touch her, you will begin walking together. If you walk with her, you will not be able to go everywhere - walking with her limits your choices. But at least you’re not walking alone. Passage is more of a work of art than a game (not that they are exclusive categories), worth the few minutes it takes to try it. ...

October 16, 2009 · 2 min · 339 words · Jonne Arjoranta

The Player of Games

I recently read Iain M. Banks’ The Player of Games, and besides being a good book it’s got special kicks for anyone into game research. ...

September 8, 2009 · 2 min · 316 words · Jonne Arjoranta

Seminar paper

After moving into a new apartment and catching the most awful flu you ever experienced I’ve found that trying to keep up any kind of schedule for writing here has been a failure. I’ll try to correct that. Yesterday I sent my seminar paper to the seminar participants. I was forced to cut several pages to fit the length restrictions, which I still exceeded by few pages. While cutting off the excess, I tried to incorporate the feedback I got from my two helpful commentators. Thanks, jiituomas and Thanuir. The paper was far from perfect when I was through with it, but it was better than the draft I sent you. The parts that didn’t get in the paper will be useful when I continue writing on the subject. ...

April 18, 2009 · 2 min · 234 words · Jonne Arjoranta

On the sociology of games

I’ve been working on my second thesis seminar paper roughly from the beginning of the year. The paper is the second part of the seminar. Together they form my review of the history of game research - mostly the classic stuff starting from Huizinga. There was a lot of interesting things in there, but since I’ve already covered that quite thoroughly in my papers I’m not going to go over it again here. (The papers are, unfortunately, in Finnish. If you happen to be fluent and interested, feel free to ask me.) However, there was one text that was of particular interest: Roger Caillois’ Man, Play and Games. His analysis of game and play is very interesting, if a bit eclectic, but his idea of a sociology derived from games is quite positively intriguing. In the introduction, the translator Meyer Barash, puts it thusly: ...

February 18, 2009 · 2 min · 241 words · Jonne Arjoranta

Why games?

There are two ways to understand this question: What makes us, humans, play games? What makes games playable and enjoyable? The first question is a question for the study of humans, namely cultural studies like anthropology. There is also the view of evolutionary biology, psychology or biology in general that can shed some light to the question by explaining play as a function for other purposes. Namely, this is one of the possible answers: function or for what other purpose does play exist. There are several possibilities, like maintaining social integrity, teaching small children about rules behavior etc. ...

May 20, 2008 · 4 min · 648 words · Jonne Arjoranta

Huizinga and play

Johann Huizinga’s “Homo Ludens” is one the classics in the study of play. I’ve been trying to read it but I also have a lot of essays to return during spring so my reading has been dragging itself slowly toward summer. I like the way Huizinga defines play. I’m reading it in Finnish, as I was lucky enough to find the book in my native language - it makes reading a bit more enjoyable and faster, but it also means I have to get my hands on at least the English version for comparison. Finnish is a tricky language for writing about play. Luckily, I found the definition in English also, so I don’t have trust my own translation for commenting on it. ...

February 20, 2008 · 2 min · 320 words · Jonne Arjoranta